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Grand Theft Auto 6 Features the Same NPC Interaction System as RDR2


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Nima's list of GTA 6 features posted on X also outlines that the RDR 2 NPC interaction menu makes a return. Here is the exact post made by the PlayStation dev last night.


This is something I've been looking forward to. What does it mean? Well, if you don't remember or have never played Red Dead Redemption 2, this feature was a game changer and set a new bar for most open-world games. Specifically, in RDR 2, you can interact with all NPC. Yes, all of them. You can greet people, antagonize them, or rob them. Can you imagine this in Grand Theft Auto 6? 

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  • Vlad changed the title to Grand Theft Auto 6 Features the Same NPC Interaction System as RDR2

This seems like a fantastic decision and a crucial aspect for any open-world game of this magnitude. Ensuring the game doesn't feel "empty" and lacks interaction is key. Implementing this shouldn't be too challenging since you'll be engaging in similar interactions with nearly every NPC you come across.

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