Jump to content
  • If you browse the official GTA 6 page, you can see, and we quote: Coming 2025 to PlayStation 5 and Xbox Series X|S. While it’s great that we get to experience GTA 6 with all its glory on the new generation consoles, one question remains up there: Will GTA 6 Be on PC?

    Rockstar Games and PC

    So far, we’ve gotten the silent treatment regarding the release of the game on PC, and Rockstar is no stranger to delaying the PC release by an average of a year ahead of the console release.

    Still, will there be a PC version this time around?

    Truth be told, it’s unlikely for a studio as big as Rockstar to skip a platform as huge as the PC for the release of its biggest game yet. Here is why:

    ●      GTA IV, GTA V, and RDR2 are some of the best-selling Rockstar games of all time. Despite a hefty delay, all of them had a PC port later on.

    ●      Consoles may get the jump ahead, but PCs always catch up and surpass consoles. It’ll be unwise for Rockstar to not allow powerful PCs to put the beauty of their game on full display.

    So, we can assume that a PC version of GTA 6 is coming sooner or later, but the next question is: When?

    GTA 6 PC Release Date Estimation

    Let’s take a look at GTA 4, which was released on April 29, 2008, for PS3 and Xbox 360. It wasn’t until eight months later, in December, that we got to see the PC version.

    GTA 5 was the next big anticipation, and it was released on the same consoles on September 17, 2013. Then, on November 18, 2014, Rockstar Released GTA 5 again for PS4 and Xbox One. Finally, five months later, we got the PC version on April 14, 2015. That’s around two years away from the release date!

    RDR2 also had a one-year delay of the PC version, with the console version releasing on October 26, 2018, and the PC counterpart coming out on November 5, 2019. So, we can safely say that if the PS5 and Xbox Series X|S versions are coming out in 2025, the PC version may come out in 2026, if not 2027.

    Why Won’t We Have a PC Version at Launch?

    According to ex-Rockstar Mike York, console versions sell better and are easier to develop than PC versions.

    For a game that took over 10 years of development for consoles, we can’t even begin how nightmarish it is going to be to release a PC port.

    Fans may not fancy waiting a couple more years for the PC version, but they’ll still choose an early console version release instead of waiting two or even three more years for an all-around release.

    GTA 6 Expected System Requirements

    While not entirely accurate, and based on the projections of system requirements across releases, Sportskeeda estimated that the system requirements will be as follows:

    Minimum Requirements:

    ●      OS: Windows 10/11

    ●      Processor: Intel Core i7 8700K or AMD Ryzen 7 3700x

    ●      Memory: 16GB RAM

    ●      Graphics: Nvidia Geforce RTX 2060 or AMD Radeon RX6500XT

    ●      DirectX: Version 12

    Recommended Requirements:

    ●      OS: Windows 11 64-bit

    ●      Processor: Intel Core i9-10900K/AMD Ryzen 5 5900X

    ●      Memory: 32GB RAM

    ●      Graphics: Nvidia Geforce RTX 3080/AMD Radeon RX 6800XT

    ●      DirectX: Version 12

    In both cases, you’ll need at least 150 GB of storage space, preferably on a solid-state drive (SSD). It may be a huge chunk of space, but gamers are somewhat used to it. We’re looking at you, Warzone.

    So, will Grand Theft Auto 6 be on PC? Yes. Will it be any time soon? Unfortunately not. We don’t expect a PC version of GTA 6 before 2026, if not 2027.

    However, the console version release should give people the chance to experience the game and provide Rockstar with enough feedback to bake the game to perfection until it’s released on PC. For now, all we can do is wait.


    User Feedback

    Recommended Comments

    There are no comments to display.


  • Member Statistics

    • Total Members
      8
    • Most Online
      38

    Newest Member
    Henri_Antony
    Joined
  • Latest Discussions

    • Hello, survival horror fans! I am beyond excited to reveal our project: The Ultimate Silent Hill f Interactive Maps. After the incredible response to our work, we are diving deep into the creeping decay of 1960s Japan to provide the most comprehensive resource for your journey. Our team has a deep appreciation for the psychological horror and historical setting of this title. We’ve applied the "Map Master Standard" to every alleyway, shrine, and decaying building to ensure you never miss a vital clue or a hidden resource. Our goal is to make navigating this beautiful but terrifying world as seamless as possible. To help you reach 100% completion and uncover the truth behind the infestation, we are tracking the following: Navigation & Survival Save Points & Shortcuts: Every Shrine (Save Point) and shortcut gate is marked for efficient traversal. Survival Supplies: Precise locations for all items. Weaponry: Find all melee weapons and firearms. Objective Tracking: Step-by-step guidance through the main story chapters. 100% Collectibles & Lore Notes & Memos: Every single document. Key Items: Never get stuck on a puzzle again with the locations for every quest-related item and puzzle key. Secret Locations: Hidden areas and Easter eggs that are easily missed on a standard playthrough. Advanced Mastery & Secrets Puzzle Solutions: Integrated hints and solutions for the complex environmental puzzles. Trophy Optimization: Specific markers to help you unlock all trophies. Mapped Regions Our database covers every area in the game. Ebisugaoka Shrine Path Corridors Ebisugaoka Middle School Worship Hall Main Hall Shimizu Residence Treasure Hall We are here to answer any questions you have as you explore the fog. If you’re new to our maps, check out our existing guides for Resident Evil Requiem and Silent Hill 2 Remake to see the level of detail we provide. Stay safe, and thank you for the incredible support! Vlad Susanu MapMaster.io Founder & Video Game Cartographer
    • Hello, survival horror friends! I am beyond excited to reveal our next major project: The Ultimate Resident Evil Requiem Interactive Maps. After seeing the incredible response to our Nioh 3 and Silent Hill f maps, we are going all-in on Capcom's latest nightmare to create the most comprehensive resource for your 100% completion run. Our team has a deep history with this franchise. Resident Evil Village holds a special place in our hearts because the setting was inspired by our home country, giving us a unique perspective on the cultural nuances within the game. We’ve brought that same "Map Master Standard" to every corner of Raccoon City, Wrenwood, the Care Center, and the ARK to make sure you never miss a single detail. To help you conquer the outbreak and secure the Platinum, we are tracking the following: Navigation & Survival Access Points: Every crawl space, hidden entrance, and wall hole is documented with instructions on how and when to use them. Survival Supplies: Precise locations for all Ammo, Herbs, and Med Injectors. Weaponry: Find the Meolytic Injector, the Hatchet, and all other weapons needed for the "Chop Chop" and "Cat Got Your Tongue?" challenges. Objective Walkthroughs: Step-by-step guidance from your first steps in Wrenwood to the final basement levels of the ARK. 100% Collectibles Memorabilia: Every Mr. Raccoon Memoriam for the "You Little Rascal!" trophy. BSAA Containers: All hidden crates for "Crate Expectations." Files & Intel: Every single document required for "Case Closed." Safes & Locks: All combinations and safe locations for the "No Safe is Safe" achievement. Advanced Secrets & Mastery Resource Grinding: Optimized paths for the 5,000 microsamples needed for "Bloodlust." Bonus Content: Locations for all Concept Art ("Curator"), Models ("Model Mania"), and Plant 43 seedlings ("Not Today, Buds!"). Mapped Zones & Progression We have meticulously mapped every major sector of the game: Wrenwood Hotel Main Street The Care Center Water Treatment Plant East Raccoon City Raccoon City Center Orphanage The ARK (Upper & Basement Levels) Getting the Requiem Platinum requires multiple playthroughs, and our maps are designed to save you time on every run. If you’re new to our work, feel free to check out our existing maps to see the level of detail we provide. Stay safe, and thank you for the incredible support! Vlad Susanu MapMaster.io Founder & Video Game Cartographer
    • Hello everyone! Following the incredible feedback on our previous projects, we are thrilled to reveal our most comprehensive work yet: The Ultimate Nioh 3 Interactive Maps. We know that Team Ninja’s level design can be a beautiful, vertical labyrinth. To help you navigate the chaos and secure that Platinum trophy, we’ve built a custom, mobile-optimized tool that tracks everything you need in real-time. Whether you're hunting for that one missing Kodama or trying to find the most efficient path through a Sub Mission, we have you covered. Our interactive maps are tracking the following categories: Exploration & Navigation Kodama Locations: Find every single Kodama to maximize your blessing and secure 100% completion. Shrines & Fast Travel: All Kodama Shrines and shortcuts marked for efficient world traversal. Dark Realms: Locations for every Dark Realm instance and instructions on how to dispel them. Loot & Character Power Amrita & Resources: High-value Amrita nodes and rare crafting materials documented across all areas. Ninja & Onmyo Locks: Precisely pinpoint the locations of all Skill Point locks to maximize your build early. Hidden Chests: Scour the map for every hidden chest and mimic (Mujina) location. Battles & Missions Boss Encounters: Strategic markers for every Main Boss and Elite enemy encounter. Sub Missions: Starting locations and requirements for every side objective in the game. Sudama & NPCs: Locations for all Sudama (for item trading) and essential NPC quest-givers. Full Region Coverage We have gone the extra mile to ensure every inch of the game is mapped, including: The Warring States Eternal Rift Heian Antiquity Return to Edo Bakumatsu Final Battle of Edo We are gamers first, and we built these tools to be the resource we wanted while playing. If you’re new to Map Master, feel free to check out our existing guides to see the level of detail we provide. Good luck out there, Samurai—enjoy the journey! Vlad Susanu MapMaster.io Founder & Video Game Cartographer
×
×
  • Create New...